Houdini FLIP Quick Tip by Dave Stewart: Abusing Reseeding for better small-scale viscous sim meshing
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All sim and meshing settings are identical, only reseeding was adjusted.

Pros:
– Better surface detail that requires less post-smoothing
– Helps prevent unwanted tearing/holes in stretching viscous sheets
– More points to carry detailed per-point attributes for color/temperature etc, useful for transferring back to mesh

Cons:
– Can change the character of a sim drastically
– Volume gain issues with splashier low-viscosity sims
– Increased memory comsumption for particle cache
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Houdini FLIP Quick Tip: Abusing Reseeding for better small-scale viscous sim meshing

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