Here is our first Show reel!! We been working on architecture, product visualization and fluid simulation. Software used Sketchup-3dsmax-RealFlow-Photoshop-Premiere-After effects.

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Made in Unreal Engine 4 and PBR txtures Quixel Suite

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Client: Natakhtari Agency: Leavingstone Director: Nanno Jiskoot VFX: Halfpace Studio It was a real pleasure working on this project with the superb director Nanno Jiskoot and such an amazing team at Leavingstone. Together we managed to craft this piece and give it a final look. We were responsible for all the VFX for the film. […]

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Under is a full 3D Animation showing architectural projects through a lonely point of view. The first version of the whole animation was rendered on a single notebook, using Corona Renderer. All the scenes in this shortfilm were created from scratch firstly to be used in my new Corona Renderer Online Course, which you can […]

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Forest River in Houdini This is a project I started a long time ago and just got around to finishing. I wanted to strengthen my fluids, modeling, texturing, lighting and compositing skills outside of work so I set on doing this. I wanted to do something like this for a long time, and I happy […]

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Main Titles for Playgrounds – The Art Department. A deserted world devoid of any human inhabitants, occupied only by utility droids, trying to mimic the behavior of their creators. A tale of friendship and love, discovered in the most peculiar places. Direction/Animation – Sava Zivkovic Music/Sound Design – Echoic Process Behance – https://www.behance.net/gallery/56806779/Playgrounds-2017-Main-Titles |Tools: 3ds […]

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Animation & Music: Juan José López Experiments about life and creation Tools: 3Ds Max, Redshift, Subtance painter, Zbrush, Photoshop and After Effects.

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Plane Crash Effect using Houdini Redshift by Phoebe Arjona

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Jupiter texture based particle simulation in Houdini Alexanders had the idea to show the clouds movement of Jupiter, On the Nasa website you only find a 4K Texture, so He build a flowmap vector system in Houdini to feed a 30 million particle simulation in combination with a fluid simulation for more realistic look. Vops […]

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My updated Fx showreel with the breakdown .

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