Riots – Concept making of A personal concept piece by Marco Iozzi inspired by some actual events and a particular interesting architectural piece. Music: Dominik Scherrer marcoiozzi.com

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easy typography using c4d

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Assassins Creed VFX Breakdown Reel by Cinesite Justin Kurzel’s Assassin’s Creed film is based on the popular Ubisoft video game series, well known for its photorealistic computer graphics renderings of different locations in history. But for the recognisable hand-to-hand combat scenes, leaps between buildings, sword fights, and other stunts, the filmmakers wanted a very practical […]

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Client: Animasyon Cumhuriyeti My Role: 3D camera tracking, Scenes setup, Dynamics, Rendering, Compositing

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Take a look at a few shot breakdowns of MPC work on director J A Bayona’s A Monster Calls.

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Personal project,rendered with Redshift for Cinema 4D.My goal here was to create realistic looking nature scane.Render time was 20-25 minute per frame in average,on my GTX Geforce 960M.Models were used from “Quixel Megascans” and from”3dquakers” library.The landscape for sunset/grass field,i generated in World Machine.Check the full project and the breakdown here! https://www.behance.net/gallery/51054157/The-Nature-by-MesHQ https://vimeo.com/meshq

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Adam Savage, was given access to the movie’s Thermoptic Suit worn by star Scarlett Johannson. Related video:

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Want to see what goes into making an epic cinematic? Take a little peek behind the curtains of the work that we’ve done for Redeemer. For 20 years Vasily has tried to find peace and harmony amongst his fellow monks, but he is still too haunted by his murderous past to find either. Now, after […]

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Creating the rig for Deepwater Horizon by ILM

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