Fem – thinkingparticles by Base Nonpapat

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Houdini Beach Simulation by Kanokpong This is my test project with flip and whitewater in houdini. My reference is great ocean road 12 apostles. Collision base created by Houdini’s Heightfield tools Displacement by Displace along normal tools. Flip point time: 6 hrs Mesh time:12 hrs White water sim time : 9 hrs Mantra Render time […]

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Zombie PFlow Fluids 3ds Max 2019 No Plugin by Igor Tsyba Igor Tsyba created a simple animation using CAT. The dynamics of objects is controlled by a particle system. The particles are attached to the bones with deflectors. liquid is created using Max Fluids. Render – standard Preview.

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Houdini Highsea navy whales by Carlos Parmentier

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Rope knot using Houdini by John Su Generated a rope knot using Houdini and animated it with FEM.

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Cabin Destruction – VFX – Playblast by Ali Abbas

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Softimage ICE Tissue System R&D | 03 | Multilayer Tets by Rod Tebisx

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Parasaur muscle simulation with Ziva VFX

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Blender EEVEE Real Time Rendering by Zakaria Khamma 1920/1080 p 100 simpling 450 frame _ 7h of rendering 52 sec per Frame Volumetric + Depth of field Below is Leonardo Braz’s The showcase of Hermans rendered by Blender Eevee

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Houdini FLIP Malestrom flipbook by Patchara Tantrapornpong

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