Wayne Hollingsworth shared his FX Reel with updated FX work completed in 2016 using Houdini, 3ds Max, Maya and Realflow.

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The LOOP by Arek Jurcan Independent and non-commercial project. All CG created by me. Sound F/X & Music Mix: Anna Kufirska Mocap actor: Michał Chmiel Mocap session: Michał Hrydziuszko, Adrian Perdjon Soundtrack: The path I have chosen Special thanks for hardware support: Platige Image, Post Meridian Software: 3ds Max/V-ray, Pulldownit/Rayfire, Krakatoa/Magma, FumeFX, thinkingParticle, CAT/Motion Builder, […]

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You’ve seen it driven by Samuel L. Jackson and Bruce Willis, and you’ve watched it being blown to pieces by that bloke from Top Gear. Now, witness it trying to escape the desperate attempts at animation from a struggling 3d artist and his musically savvy friend. The YUGO is back, and it’s handling better than […]

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Simulation in Realflow 10 5 Millions Particle Render in 3ds max Vray and Krakatoa for foam particles animated Tree using SpeedTree Cinema 7

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NEW YORK FASHION WEEK | 2016 | Directors Cut Client: NBC UNIVERSAL | E! Art direction: Miran Kevic & Alberto Scirocco Lead designer: Miran Kevic Lead VFX/3d artist: Miran Kevic Final comp: Miran Kevic Modeling: Darijan K Creative director/Direction: Alberto Scirocco / Leftchannel Idea/Concept: Leftchannel Film, Edit:Leftchannel Comp: Leftchannel https://www.behance.net/gallery/44561661/NEW-YORK-FASHION-WEEK-2016-Directors-Cut

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Making of: Spiderman Lighting Phase Spiderman Lighting Phase – Modeling by Sedat Açıklar, Lighting and Rendering was done by Volkan Kaçar using 3ds Max and Octane Render https://vimeo.com/user3875452 https://www.youtube.com/user/Volkikcr https://www.behance.net/Volkanmax https://www.artstation.com/artist/volkan

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Magnolia: Sennheiser by Josh Clos Accomplished with 3DS Max, Vray, Pflow, Rayfire, Xmesh. Check out the breakdown/process video.

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Houdini FX and 3ds Max – Sailing Ship by Serdar YAZICI

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Stereoscopic PFlow lighting composition with SynthEyes, 3DSMax and After Effects by Keerah

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Cabin destruction based on module 16 from Allan Mckay FXTDT menthorship program i use 3ds Max 2014, thinkingparticles 6.3 and FumeFx 4.0..render with Scanline..compositing Nuke..hope you like it >> Learn FumeFX

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