Behind the scenes of my Future Primitive Titles. using Cinema 4D, Octane Render, After Effects Final piece: http://julzlane.tv/future-primitive https://www.facebook.com/julzlane.tv

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easy typography using c4d

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Personal project,rendered with Redshift for Cinema 4D.My goal here was to create realistic looking nature scane.Render time was 20-25 minute per frame in average,on my GTX Geforce 960M.Models were used from “Quixel Megascans” and from”3dquakers” library.The landscape for sunset/grass field,i generated in World Machine.Check the full project and the breakdown here! https://www.behance.net/gallery/51054157/The-Nature-by-MesHQ https://vimeo.com/meshq

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H A B I T A T is the result of one year worth of rejected ideas, workflows and assets that never made it to fruition as a commercial project. As far as design goes an art director has to go against his own tastes opting for the best interpretation. A great chunk of these […]

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Concept, Design, Direction, Production by Dan Braga Music & SFX by Bryan Barcinas Synopsis In the near future, Earth’s rotation has slowly come to a halt, effectively leaving the planet without any gravitational force. A selected few has sought refuge in a bunker, avoiding being sucked into space. For more info: http://www.danbraga.com/negativemass

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An animation for a web activity related to graduation. http://goo.gl/gVmKQV

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After couple of years Jan Sladecko decided to do a new showreel. All shots are made with After Effects and Cinema 4D. In couple of them is used x-particles, TFD and Octane.

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I was happy to work on this television spot for Nova Sport in studio Oficna. It was quite open brief so I could do as creative as technical decisions. Enjoy!

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VFX Breakdowns for some of the shots in the Feature Film, One & Two. ifcfilms.com/films/one-two I was the Visual Effects Supervisor, Lead VFX Artist and developed the teleporting design. Interview with CGSociety

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