Ubisoft For Honor cinematic VFX Breakdown by Alessandro Nardini when he was working at Unit Image using 3ds Max, thinkingParticles

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Alley car crash using Pulldownit

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Destroy a Wooden Bridge test in maya with PDI

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North Bay Bridge collapse in Houdini by Muhammad Etman Inspired by the Final Destination 5 great shot of the North Bay Bridge. Houdini for the fracture and RBD simulation custom displacement shader with VEX Maya for car rigging and secondary -post dynamic- car suspension created procedurally using Python Rendered with Mantra

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The man who killed himself | PulldownIt for Maya

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Pulldownit for Maya: skeleton broken FX Breakdown

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An Alpha Channeled ground destruction effects with smoke by Berk Erdağ. Comped on a picture. PulldownIt, Redshift, FumeFX

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Houdini RBD Destruction Debris and Dust by Airship

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