Procedural Realistic Tree R&D in Houdini A summary of a 2-month project I was busy with during my internship at EA in 2016-17. The goal of the project was to create a setup capable of generating believable-looking trees of various families with all the necessary LODs and textures. I ended up using a biological approach […]

Read more

Fantastic Beasts: The Crimes of Grindelwald Environment Reel by Image Engine

Read more

How Avengers: Endgame’s Visual Effects Were Made Jen Underdahl, Visual Effects Producer for Marvel Entertainment, provides WIRED with an in-depth look at the most impressive visual effects featured in Avengers: Endgame and Infinity War. Jen explains how they crafted “Smart Hulk,” made Chris Evans look considerably older, and how they were able to digitally create […]

Read more

Pokémon Detective Pikachu Showreel by Image Engine

Read more

Cyberpunk 2077 – E3 trailer 2019 – Behind The Scenes by Goodbye Kansas The Cyberpunk 2077 E3 trailer is one of the most successful game trailers ever, with over 55 million views so far. See how Goodbye Kansas created this trailer in close collaboration with our friends at @CDPROJEKTRED link @CyberpunkGame #goodbyekansas #Cyberpunk2077 #Gametrailer #VFXBreakdown […]

Read more

‘John Wick: Chapter 3 – Parabellum’ VFX Breakdown Reel by Method Studios

Read more

Facial testing using Cinema 4D and Arnold Renderer.

Read more

Avengers: Endgame Creating CGI Hulk by Marvel Studios

Read more

Avengers: Endgame VFX by Weta Digital >> Exclusive: Weta Digital’s VFX Supervisor Matt Aitken Talks about Visual Effects of Avengers: Endgame

Read more

Avengers: Endgame | VFX Breakdown by DNEG

Read more