Spider-Man: Far From Home | VFX Breakdown Reel by ScanlineVFX

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REALTIME introduced new Branding with an Animation Showreel

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Icebreaker Avalanche with PulldownIt by kekooo Shot done in 3ds Max, destruction Pulldownit plugin and Particle Flow, snow dust with FumeFX, composed in Fusion.

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Spider-Man: Far From Home VFX Breakdown by Image Engine

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Orange Peeling in Houdini and Redshift render by Particle Skull

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Anthem Conviction – Universal Production Partners VFX Breakdown

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Next summer, Joe Gardner will discover his brilliant, passionate self. Watch the new trailer for Disney & Pixar’s Soul now. About Soul: Directed by two-time Academy Award®-winner Pete Docter, co-directed by Kemp Powers and produced by Academy Award®-nominee Dana Murray, Disney and Pixar’s “Soul” opens in theaters on June 19, 2020. According to Docter, the […]

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Constraints by Erich using Redshift, x-particles in c4d, Some experimentation and practice with x-particles in c4d, rendered with Redshift. The basic setup for the xp system was derived from a lesson in Greyscalegorilla’s Guide to X-Particles Music: MOMMY x PHILANTHROPE – Everything You Say

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My showreel. Include Show in Dneg, ILM, MPC montreal Spiderman work on smoke set up for lavaman. And plasama interaction with particle advect volunme. The shot about lava man explode is FX decease spreading color on animation and sim plasma on top again. My best shot in this show is shockwave and rbd sim interaction […]

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La Noria – Short Film by Carlos Baena

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