My showreel. Include Show in Dneg, ILM, MPC montreal Spiderman work on smoke set up for lavaman. And plasama interaction with particle advect volunme. The shot about lava man explode is FX decease spreading color on animation and sim plasma on top again. My best shot in this show is shockwave and rbd sim interaction […]

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Houdini particles rendered in Blender EEvEE This is a quick test which the focus was use the color attribute from Houdini on Blender using alembic. Simple comp in Fusion and color grading in Davinci Resolve. Cycles results on Artstation: artstation.com/artwork/0Xglly Blender 2.82. Houdini 17.5

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Paramount Animation Logo Really fun collab with the guys at ATKPLN for Paramount Animation’s brand new Logo. We created so many interesting setups for this one.

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Hand VFX by Toufik Mekbel

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Christopher Serrano Demoreel 2019 a fx artist based on Philippines. I want to share my reel and promote my company . Here’s my reel dor 2019 thanks! https://vimeo.com/356188292

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Tree growing animation Speedtree to Houdini by Alexandr Shchepetilnikov

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TV Drama Shot – Welcome 2 Life Visual Effects by YUJAEHO using TV Drama Shot

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Simulation Grains, shaders and lighting in Houdini. Compositing in Nuke by Beatriz Maicas Model, texture and animation crab for Sam Kevern. artstation.com/threedeesam79

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Houdini Frost byAli Farshchi Procedural growth system designed in Houdini to mimic frost behavior. All done in Houdini, rendered in Redshift and composited in Nuke.

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Procedural Realistic Tree R&D in Houdini A summary of a 2-month project I was busy with during my internship at EA in 2016-17. The goal of the project was to create a setup capable of generating believable-looking trees of various families with all the necessary LODs and textures. I ended up using a biological approach […]

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