I did this project using Houdini Indie. Rendering in Mantra and comp in Fusion. Breakdown in the video. I suggest to watch 1080p Thanks for watching, Mirco

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Showcasing the compacted work on films and advertisements as a CG Generalist, client- base being worldwide.

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Houdini branch structures by Julian Johnson Download here!

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This is my first test of Houdini. Thanks to Ben Watts for melting tutorial and Jae Jun Yi and Jiri Miratsky for help with first Houdini steps. Petr Utinek for model.

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Custom RnD…The inspiration was there since I first saw the video of IoWaterBlast 3 a Plugin for realflow youtube.com/watch?v=5pMcMOdBVPc than a project came in which requires some fine crown splashes , so I started again keeping the IoWaterBlast 3 plugin in mind and I know through proper setup Houdini can also achieve this effect , […]

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Objects Procedural formations / revealing / transforming Three setups with lines with dots with extrusions can be used with any object or animated object Houdini 13 VOPS / SOPS a test by me rendered version

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Houdini Redshift Seed’s Spiral

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WALL OF DEATH – Houdini 16 by Graham Matthew Collier – using the Crowds System with Rigid Body Dynamics in Houdini 16.

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Nuclear Bomb on the ocean Sim and Render in Houdini 15.5

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Wayne Hollingsworth shared his FX Reel with updated FX work completed in 2016 using Houdini, 3ds Max, Maya and Realflow.

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