Houdini FLIP Quick Tip by Dave Stewart: Abusing Reseeding for better small-scale viscous sim meshing Please support by donate Dave here paypal.me/davegrafix All sim and meshing settings are identical, only reseeding was adjusted. Pros: – Better surface detail that requires less post-smoothing – Helps prevent unwanted tearing/holes in stretching viscous sheets – More points to […]

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SMURFS: THE LOST VILLAGE | Visual Effect breakdown: Creating The River by Sony Imageworks

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