I did this project using Houdini Indie. Rendering in Mantra and comp in Fusion. Breakdown in the video. I suggest to watch 1080p Thanks for watching, Mirco

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Bifrost and Arnold, testing the updates of Maya and Arnold 2017. Processor : Intel Xeon CPU E5-2637 @ 3.50GHZ Graphics Card : Quadro K2200 Simulation time : 30 minutes Arnold render : 44sec/ frame

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Spaceship Simulation RnD by Anas Alaa

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PhoenixFD 3.0 for 3ds Max: Volcano by Svetlin Nikolov >> PhoenixFD 3.0 for 3ds Max tutorial

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Hey there. My name is Levan Lapachi and I am an animator/animation director from Tbilisi, Georgia. We are a small group of artist working on an upcoming short animation project “The Girl and The Goldfish” . We did some walk cycle and tested the shading of our main character – The Girl. Story is about […]

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Chocolate Fluid Simulation Showreel 2016 Software – Realflow | 3DsMax | AE >> Realflow tutorial

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Bifrost to Houdini by Igor Zanic Converter bif2abc developed by Nicholas Yue >> Bifrost tutorial

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VFX Breakdowns for some of the shots in the Feature Film, One & Two. ifcfilms.com/films/one-two I was the Visual Effects Supervisor, Lead VFX Artist and developed the teleporting design. Interview with CGSociety

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This project sums up all of Octavio.tv experience and expertise so far. Manicured crown splashes, photogenic filling of containers, abstract toroidal waves and a new super custom pyro / fluid simulation cloud! The guys from Fin Design and Collider in Sydney approached us with an exiting and ambitious brief, it was as sexy as it […]

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BulletFX 3.0 Simulations by Adalwin Saitama Just a tiny compilation of the sims I did with BulletFX this month. Right now I’m actually in the process of building a BulletFX Pipeline. We used to use Rayfire and Phoenix FD but BulletFX allows us to have FLIP sims and rbd sims all in one package. Not […]

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