Houdini particles rendered in Blender EEvEE This is a quick test which the focus was use the color attribute from Houdini on Blender using alembic. Simple comp in Fusion and color grading in Davinci Resolve. Cycles results on Artstation: artstation.com/artwork/0Xglly Blender 2.82. Houdini 17.5

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Chernobyl Liquidator Breakdown by Albin MERLE Fully PBR Shading, rendered in Cycles, couldn’t use the Mask Holdout layer feature with eevee unfortunately. Rigged in Mixamo, Skin Refine in blender, Animation from mixamo. Cloth Sim for the bottom part of the Apron, and Soft body with a special Weight vertex group for […]

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Golden skull v2 EEVEE render by Hirokazu Yokohara

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Spring – Blender Open Movie Showreel A compilation showcasing some of Blender Animation Studio’s work behind the scenes of Spring: animation, FX, lighting and comp, character design, sculpting, and hair simulation. All with Blender 2.80. Sit back and enjoy the show! Find tutorials, assets and more on https://cloud.blender.org See also:

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Spring – Blender Open Movie by Blender Animation Studio Made in Blender 2.8. Get the production files, assets and exclusive making-of videos by joining Blender Cloud at https://cloud.blender.org Director: Andy Goralczyk. Producer: Francesco Siddi Executive producer: Ton Roosendaal Music: Torin Borrowdale Sound: Sander Houtman Concept art: David Revoy Animation director: Hjalti Hjalmarsson Modeling and shading: […]

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Test EEVEE render Blender 2.8 time-lapse

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self created car in real footage done in blender and premiere

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Blender Plane crash VFX breakdown

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Blender Unleashed – 2017 Demo Reel Brandon Hix is a certified Blender trainer that runs www.blenderunleashed.com site with tutorials for 3d artists wanting to gain some proficency in Blender. Blender develops fast As an open source software Blender came long way recently and became software that can compete with many 3d suites on many fields […]

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