Lighting and Environment Showreel from Milan Dey

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SpeedTree VFX Reel 2020 Take a look at the some of the stunning VFX work created with SpeedTree! SpeedTree Cinema is the industry-standard vegetation tool that features a powerful modeler, a custom engine, and an extensive library of ready-to-use models. Try it for free today Do you have questions about licensing SpeedTree Cinema? Reach out […]

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Check out the video showing Paintable Cloud Flowmaps In Unreal Engine 4.26 from Ryan Brucks. The video is showing Painting clouds with flowmaps. Clouds are defined using curve assets. And it Will be included as an example for Unreal Engine 4.26. Also watch: Hemisphere Sky Plugin for Unreal Engine Demo by YOUNGJO CHO

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Houdini Environment by Yuta Kigawa. All elements were created in Houdini and SpeedTree. . Rendered in Arnold. Houdini Environment Here is my latest personal project. I worked on this project because I wanted to create a beach environment like Scarif in Star Wars. All elements except for the plants were created in Houdini. […]

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Masayuki Koyama’s VFX Environment reel Masayuki Koyama works on modeling, texturing, lighting, rendering and compositing with a single mac book pro while thinking about work efficiency. credit: Effects:Shota Kimura Compositing:Masashi Imagawa Animation:Yu Kojima

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During the peak of Cold War the Soviet Union had many scientific experiments to ensure its lead in the arms race. The one that took place in Mirny went out of hand, leaving its scars on the surface of Earth forever…

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Shows Credit: Environment Look Dev Artist on The Greatest Showman 2017 – MPC Environment Look Dev Artist on Murder on The Orient Express 2017 – MPC Look Dev Artist and Lighting TD on Imaginary Mary 2016 – EGG Softwares used: Maya, Katana, Mari, Nuke, Photoshop, Arnold, Vray, Redshift, Renderman.

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Made in Unreal Engine 4 and PBR txtures Quixel Suite

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