Unreal Engine 4.26 Epic Games partnered with Weta Digital on this exclusive animated short, created in Unreal Engine using the new Hair & Fur Rendering and Simulation tool coming to all users later this year in Unreal Engine 4.26. Weta Digital also leveraged Unreal Engine’s Control Rig and Animation in Sequencer features to create the […]

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Alita: Battle Angel VFX Breakdown by Weta Digital Alita: Battle Angel is a human story about a cyborg’s journey of self-discovery. Based on the performance of Rosa Salazar, the success of Alita rested on our ability to translate all the emotional nuances of a human into a CG character. See how our VFX artists rose […]

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Creating Scar – Characters of The Lion King by MPC To create Scar, the team began with referencing concept art to guide the design of the character. The modelling team used this art and photography of lions to find Scar’s shapes and form. After the modelling process, the groom work, rigging and shading began at […]

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His Dark Materials: Behind The VFX Russell Dodgson of visual effects company Framestore spoke with Al Moloney about how technology is used to create some of the most memorable scenes from the series including a dramatic bear fight. Check out Feather Tools for Houdini

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Purdey’s ‘Hummingbird’ – making of by Framestore Framestore Pictures and Director Murray Butler produced and directed a whole charm of hummingbirds for this commercial for Britvic-owned drinks brand Purdey’s. We produced the entirely CG photoreal film for advertising agency VCCP, which is an homage to nature and wildlife documentaries, reflecting the natural ingredients found in […]

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Lion Groom render with Redshift Render

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A DOG’S WAY HOME: VFX Breakdown by Pixomondo

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African Lion by Joyce Kambey final term solo project in 3dsense media school. Inspired by the movie Jungle Book and the upcoming Lion King. The project duration was 4 months. I was responsible for: – Rigging – Animation – Muscle simulation – Hair grooming & simulation – Texturing & look […]

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Grooming Reel 2018 Benjamin Bes

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