Godzilla King of the Monsters VFX Breakdown by MPC Overall VFX Supervisor, Guillaume Rocheron led the team on Godzilla: King of the Monsters, a show of epic proportions. And MPC Film’s crew was made up of 700 across 3 different sites. Their team delivered over 660 shots. Godzilla: King of the Monsters is an exciting […]

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Hobbs & Shaw VFX Breakdown by DNEG Ever wondered how hulking lawman #Hobbs and lawless outcast #Shaw’s intense action sequences were produced? Check out our latest #VFX breakdown for the ‘Fast and Furious’ franchise spin-off ‘Hobbs & Shaw’, directed by David Leitch. DNEG was the lead VFX studio and we delivered around 1,000 […]

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Creating Scar – Characters of The Lion King by MPC To create Scar, the team began with referencing concept art to guide the design of the character. The modelling team used this art and photography of lions to find Scar’s shapes and form. After the modelling process, the groom work, rigging and shading began at […]

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Stay Home VFX Breakdown by Arseny Zayanchkovsky using Houdini, After Effects, Element 3D, Premiere Pro It’s good to watch in Corona Virus time Filmed by Camera: Sony a6300 + sigma 30 mm f1.4 Related to Stay Home VFX Breakdown

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Watch Underwater VFX Breakdown by Image Engine. Image Engine created the digital version of a baby Clinger for Underwater. Underwater VFX Breakdown by Image Engine Production VFX Supervisors: Blair Clark Production VFX Producer: Annemarie Griggs Image Engine VFX Supervisor: Keegen Douglas Image Engine VFX Producer: Tara Conley And Underwater Official Trailer by 20th Century FOX

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Peugeot 208 VFX Breakdown by NKI Studio Details: CG Supervisor/ On set supervisor/ Lighting/ Shading/ Grooming/ RenderingSoftware : 3D Studio Max/ Vray/ NukeDone at nki studio/ wizz prod

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Lost in Space VFX Breakdown by Important Looking Pirates. Above is the video showing how the team created fully CGI Digital Environment. Below is how they simulated 1 km long water fall. They devided into 8 Units Watch more Water Simulation video Important Looking Pirates is a world class VFX and Animation studio based in […]

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Watch GOLIATH Season 3 VFX Breakdown. Led by overall VFX supervisor Michael Shelton, teams at the studio’s Los Angeles and Toronto facilities handled 546 shots over a 4-month period. A large part of the work involved sequence-wide set extensions which included a mix of full CG builds and matte paintings. Pixomondo was first brought in […]

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This personal project team. Full CG Rhino and Environment. Concept project for protect world animals. Credit RHINO : Model, Texture, Lookdev, Fur SEKSON KEAWPITOON, TOTODOST | artstation.com/totodost RHINO & INSECT : Rigging, Animation, Technical Character CHANON ADISAKKITTI, POLYLAKE | artstation.com/polylake INSECT & ENVIRONMENT : Model, Texture, Lookdev Layout, Dressing, Effect & Simulate, Lighting, Composite, Grading, […]

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Isla Nublar, the fictional Central American island in the Jurassic Park franchise. In this video you will see my way in creating the island with the process breakdown, i hope you will find it helpful and to enjoy watching it. Software used: -JangaFX Embergen. -World Creator. -Autodesk 3Ds Max. -Itoo forest pack. -Corona Renderer. -Adobe […]

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